Lab Rat's Domain!
The Source Code!
Too many web sites offering source code for their programs fail to deliver. Not this one!
Down below you will find the COMPLETE source code, and build files for:
Borland C++ V4.5,
Paint Shop Pro 5 GFX,
and Click Teams install maker V1.2.
plus all the executables produced. If you want to compile the game and make a working installer, you can use different versions or applications to the ones just mentioned, but for the greatest compatibility I suggest you download the programs just mentioned.
The code used in the creation of this game is rough, as it started out as a lunchtime project and didn't get planned as well as it should, so as a result it suffers from a great deal of boches and work arounds due to sloppy coding and miscellanious algorithem additions to the original over the months.
Click here to download all the source files.
Click here to download the Screamer graphics library (Not in the link above).
Things you might want to know!
The first thing that may strike you is the complete lack of structure to the development directory. This is entirely intentional, but for reasons unknown. So to make it a little easier to understand what all these 63 files do, here's a quick summary:
INPUT:
*.IDE : Project files for the Compiler.
*.CPP : The source code.
Install.Iit : Clickteams install maker information file.
PROCESS:
*.~DE : Misc' compiler files.
Keyboard.H : The keybaord interupt library header file.
COMPRESS.EXE : Turns *.TGA files into the games *.ASS files.
*.BAK : The compilers backup files.
*.CSM : Misc Compiler files.
?.DEM : The games rolling demo data.
*.DSW : Misc Compiler files.
Keyboard.LIB : The keyboard interupt library
*.OBJ/OBR : Misc Compiler files.
Back.Bmp : Installer's background wall pattern.
Sconic.Bmp : Installer's logo
*.PSP : Paint Shop Pro's source bitmaps.
*.Tga : Screamer compatable graphics file.
OUTPUT:
Level.? : The games level data.
EDITOR.EXE : The games inbuilt level editor.
SCONIC.EXE : The main game executable.
*.ASS : The games graphics, in Lab_Rat's .ASS file format.
Sconic.Cfe : New for Sconic 1.5.6, this file holds configurable information, like key definitions.
*.ICO : Various icon files for the start menu.
*.Txt : Read me files.
This list is not complete however, as the game also uses the general 8/16/32 bit hybrid Mode 13h graphics driver/engine developed by me, and called Screamer, because that's what you do when you find you'r games running slowly with it. :) This download consists of the Header and Library file and can be downloaded along with the game source above.

Other downloads using the graphics library Screamer.
Here are some little downloads demo-ing the graphics library...